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[Added] Two Point Hospital Update v1.6.21874 up to v1.6.22002

This topic contains 1 reply, has 2 voices, and was last updated by  SKIDROWGAMES 4 days, 15 hours ago.

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  • #2946 Reply

    erginaz

    This update added some customizations and fixed a lot of bugs.

    October 3, 2018
    Build v1.6.21874+2018-10-03.1451 (build 3179269)

    – Character customization: You can now change the color of the outfits for nurses, assistants, janitors and doctors. To do this, select a character and click on the clothes hanger icon on the UI.
    – Ability to change the name of all staff, patients and rooms. To do this, select a character or room and click on its name to edit.
    – Ability to set priority for adviser pop-up messages in the settings screen. You can also turn the adviser off.
    – You can now drag and drop patients from the room queue list to other rooms of the same type.
    – AI: Patient and staff needs, queues and janitor improvements. (Still WIP)
    – Patient and staff needs increase at a slightly slower rate.
    – Use interaction start position when calculating queue distances as character position may be off the nav mesh.
    – Reduced urgent need search distance for boredom, litter and food/drink. Reduction based on queue position.
    – Fixed fire extinguishers not being initialized correctly and janitors behaving a bit strange with fires in corridors.
    – Fixed janitors not properly completing fire jobs.
    – Interaction scoring is now additive, based on distance plus penalties for queue length, an interaction already in use or reserved. Should help with things like; picking a changing booth in the ward, etc.
    – Toilet behavior: Don’t bother drying hands if no hand dryers are free.
    – Fixed a few potential time issues that could cause characters to “hang around” longer than they should.
    – Various fixes to improve patient needs and behaviors.
    – Fix for janitors continuing to look for extinguishers after the machine has exploded.
    – Characters leave the hospital as soon as they’re ready to depart instead of when they’ve completed their departure sequence, i.e. using a subway.
    – Queue bumping: Use the path distance rather than straight-line distance for queue-bumping decisions.
    – Patients sit on bench for longer before looking for a nicer place to sit.
    – Saved training sessions are correctly cancelled so guest trainers are sent out of the hospital.
    – Further fixes to training and guest trainers.
    – Fixed some money exploits.
    – Optimizations.
    – Retina support is enabled but resolution is limited to 1800 vertical res(due to performance issues). There is also a command line option to disable the limit: –disable-mac-resolution-limit
    -If you hold down CTRL+SHIFT+U , the HUD will be disabled. This is an experimental feature for screenshots or video capture. The game will pause if an event happens and you will need to re-enable the HUD to continue.

    October 5, 2018
    Build v1.6.21965+2018-10-05.1518 (build 3186504)

    – Updated to add Kudosh cost to staff outfits.
    – Smooth the character customization camera.
    – Ensure that the player isn’t charged for automatically added hospital windows when editing a room.

    October 8, 2018
    Build v1.6.22002+2018-10-08.1037 (build 3191822)

    – Updated to fix a bug when moving rooms.

    #3119 Reply

    SKIDROWGAMES
    Keymaster
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